Wrath of the Righteous of Fillmore St

Session 1: The Journey Begins

The story starts with the PCs all making their way to the festival in Kenabres. The fair opened with games and contests to test the might of our heroes, but the opening ceremony was cut short by an explosion from the west. With the explosion there was a flash of blinding light and the sound of a monstrous roar, a balor lord appeared in the city. Demons. Here. Then the screaming started. Demons were flooding into the city and the people were being slaughtered. A flash of brightest silver and before the demon was the great silver dragon, protector of the city. She dove into battle with the balor lord, but it was too much even for her might. Before our heroes had the chance to do anything, to run and hide or to charge into battle, the ground split under them and they fell. As the balor lord’s sword fell, with her dying breaths, the dragon uttered a few soft words and our heroes plummet into the darkness slowed, but into the depths they still fell.

Time passes and our heroes start to wake. As light is found, they find themselves in a cave deep below the city. Rubble is everywhere with signs that others had perished in the fall. However, the heroes were not alone. There were 3 others that must have been slowed by the dragons spell as well.

So starts the Journey below the city…

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Pre Campaign Log

The adventure starts off in Kenabres. Armasse is in full swing. It is a day that was traditionally used by priests to study and reflect on the past conflict with the Worldwound, however it has been made into a holiday in the recent years. It is an opportunity for commoners to be trained in combat, squires to be chosen by knights, and priests to be ordained. Local traders and merchants have taken the opportunity to set up booths and tables to sell their wares. Contests and games have grown in popularity with everything from jousting to archery to drinking games and so much more.

When the scene opens, you all will be coming to town and drawn to the festival grounds, or if you had already been in the city, the bustle of the festival draws you to see the crowds and excitement of the opening day. There will be plenty of time to play games, try to win prizes, and shop before the opening ceremony blessing given by Lord Hulrun (ruler of Kenabres) himself.


We will have the players take turns with games and shopping to get everyone involved. I will post a list of game options that you can take part in soon. This will give us time to meet every character and let them have some time to take part in the events of their choice.

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Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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